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The Steam Deck portable console has so far enjoyed a success exceeding expectations, certainly for Valve, which found itself in the position of not being able to honor all the requests in the initial phase of the launch, so as to create a queue of reservations that only it has recently been eliminated. The chip crisis that has been affecting the technology sector for a couple of years has not helped either, but in general we can only decree the success of the portable console, which in all probability represented one of the best successful products of 2022 in the gaming field.

Some time ago the confirmation arrived that Valve was already working on a new version and immediately a thousand questions were triggered in the heads of those interested, sharing one main curiosity: what improvements can we expect from the next generation of Steam Deck? It is still early to tell, but perhaps the recent interview with console designers, Lawrence Yang and Pierre-Loup Griffais, by The Vergecan give us some more substantial clues.

On the one hand, the two designers took stock of what happened since the launch of the portable console, and on the other, they also talk about what they would like to improve and the defects to correct. Let’s talk right away the two main points on which the designers want to focus, namely display and batteryNot many clues are provided on the first aspect, but it is reasonable to expect the use of a better quality panel, and perhaps of more generous dimensions, while there are more details on the battery.

In the design of the first generation we have chosen to glue the battery with an adhesive, but in a rather awkward position to remove unlike other internal components. One of the hardware revisions will mitigate this by revising the component’s location.

Speaking of technical specifications, at the moment there are no details but Valve seems to be quite clear on one issue: they won’t follow the example of Sony and Microsoft, proposing for example a basic and a pro version, but we will continue with a single console with the same performance specifications. It is apparently not a choice linked to the capabilities of Valve, which could without major problems expand the line with a “pro” model, but a specific design choice.

This is a bit what emerged during the interview, but be careful! Speaking of battery, we cannot exclude that some changes may already be introduced in the version currently on the market. Valve has already made some hardware changes to solve critical issues, for example regarding the noise of the internal fan, replaced with that of another manufacturer and even recalling the first models to introduce foam to silence it.

Valve has shown great attention with the current Steam Deck and despite everything, there has been no shortage of updates, software to fix bugs that have emerged since its arrival. And we close with a last note regarding the Steam Controller 2: Valve wants to make it, but at the moment “how and when” remain unknown.

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