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There are still many creatures that with their charisma have brought certain games to success, for example Slendermana disturbing faceless being born as a myth of the web and made famous by a free game of which several subsequent versions were then made. dead space has instead reinvented, in the gaming world, the myth of Alienswith the disturbing necromorphs: distorted representation of a humanity plagued by a religious cult of an alien nature. Then there is the vein dedicated to zombies, which reached one of its peaks with The Last of Us, where creatures infected with the Cordyceps fungus plunge the world into chaos where the survivors forget their humanity. In this reality, in the end, it is precisely the men who have remained the real monsterswilling to do anything to survive and often even more ferocious than the infected themselves.
The new mythology
It is always fascinating to see how throughout history the mythology reappears changing form, but unchanged in its essence. This also happens in video games, where boss battles have become the fateful moment of the challenge of the hero against the monster. A real test placed before the player, just like it happened in the stories of the heroes of the myth, in which they had to demonstrate their personal growth through the defeat of the monster, aware of having overcome an obstacle not only physical, but also internal.
To some extent this also happens in overcoming a boss battle, when the player can test if and how much he has learned the mechanics of a game. Defeat in these cases is simply an invitation to improve, necessary to achieve the coveted success. Some games reproduce the clashes of the myth in a modern key: an example above all is the saga of God of Warwith its battles against the most famous monsters of Greek mythology and, in the most recent chapters, of the Nordic one.
Elden Ring – FromSoftware Bandai Namco
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