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Held from 5 to 8 July at the Republican Arsenals of Pisa, First Playable was the first international business event in Italy in the gaming sector. Three days dedicated to teaching, coaching and pitchingor the presentation of creative ideas to potential investors.


More than 30 publishers and 25 speakersselected in collaboration with the ICE network of offices abroad and from 7 countries (in this case, United Kingdom, France, Holland, Spain, Sweden, Denmark and Poland), took part in the event to get to know and meet 90 Italian development studiosrepresented by around 170 developers, during the over 630 business appointments, of which around 500 on site and 130 online.


First Playable was organized by IIDEAthe trade association of the video game sector in Italy, e Toscana Film Commission of Fondazione Sistema Toscana. The initiative was supported by MAECI, ICE Agency, Municipality of Pisa and the Tuscany Region through the Toscana System Foundation. Those who attended attended a packed conference program, as can be seen on the event’s Twitch channel.




While an important space was dedicated to tax credit video gameswhich is the first session of the video game tax credit he assigned 5 million euros in tax credits to Italian video game production companies. On the occasion, the future of the measure was also discussed, which for 2022 saw an increase in the allocation to 11 million euros. IIDEA aims to raise the limit per company to at least 2 million per year compared to the current 1 million.


For more details on First Playable and to consult the list of guests and publishers and investors present, you can visit the site www.firstplayable.itwhile for other information on the world of video game development in Italy do not miss the report of the Join the Indie 2022.



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